What makes play-to-own different from play-to-earn?
Recently, over at unix gaming, we discussed the idea that essentially any game that decentralizes ownership is web3, and play-to-own epitomises that idea.
Like all web3 games, play-to-own games allow gamers to take possession of their in-game items as NFTs. However, those items should be earned through gameplay, and the rarity of an item should be defined by its difficulty to be obtained.
In doing so, play-to-own games maintain their competitive spirit and avoid the problems of pay-to-win.